T14 Cavalry 1,931,300 -> Wounded 0 (Atk Buff 1,384%) Lv6 Lava Turtle 668.1Mĭetails on generals, equipment, etc. T14 Cavalry 3,646,500 -> wounded 79,009 (Atk buff 1,920%) Detail B – Event Boss Royal Thief Lv1 Royal Thief I-III 13.6Mĭetails : How to defeat Royal Thief Lava Turtleĭetails on generals, equipment, etc. T14 Cavalry 2,270,000 -> wounded 0 (Atk Buff 1,526%)ĭetails on generals, equipment, etc. Lv14 Behemoth 187.7Mĭetails on generals, equipment, etc. Lv13 Fafnir 134.1Mĭetails on generals, equipment, etc. Lv12 Kamaitachi 89.4Mĭetails on generals, equipment, etc. Lv11 Ifrit 59.6Mĭetails on generals, equipment, etc. T11 Cavalry 80,000 => Wounded 0 Lv10 Griffin 17.9Mĭetails on generals, equipment, etc. T11 Cavalry 45,000 => Wounded 0 Lv9 Minotaur 9.9M T10 Cavalry 30,000 => Wounded 0 Lv8 Peryton 6.5M T8 Cavalry 30,000 => Wounded 180 Lv6 Manticore 2.2M Lv16 Jormungandr, Ymir 5, Pan(Ground)5, Hydra 4 Lv15 Phoenix, Witch 5, Warlord 5, Golem 5, LavaTurtle 5, Ymir 4, Pan(Ground)4, Cerberus 3, Bayard 3, Viking Chief, Nian 5 Lv13 Fafnir, Witch 4, Warlord 4, Golem 4, LavaTurtle 4, Ymir 3, Pan(Ground)3, Cerberus 2, Bayard 2, Hydra 2, Viking Hard Lv46, Viking Berserker, Nian 4 Lv12 Kamaitachi, Witch 3, Warlord 3, Golem 3, LavaTurtle 3, Ymir 2, Pan(Ground)2, Hydra 1, Viking Normal Lv50, Viking Hard Lv38, Viking Icebreaker, Nian 3, Nian 2 Lv11 Ifrit, Witch 2, Warlord 2, Golem 2, LavaTurtle 2, Ymir 1, Pan(Ground)1, Cerberus 1, Bayard 1, Nian 1 Lv10 Griffin, Lv9 Minotaur, Lv8 Peryton, Royal Thief, Witch 1, Warlord 1, Golem 1, Lava Turtle 1, Viking Easy Lv50 (Note: Jormungandr and above are wounded) Boss One intermission.The following is a rough estimate of the number of troops that can be defeated with almost no wounds, according to the power of the boss. The brainchild of Chen Shi-Zheng, who was also behind the 2013 interdisciplinary schlock fest Monkey: Journey to the West, Dragon Spring Phoenix Rise is the second theatrical offering from the Shed, the new multimillion-dollar performance venue in Hudson Yards, and it's a perfect complement to its neighborhood: a soulless cash grab. With its gorgeous space and generous budget, the Shed should be delivering knockouts, not knuckleheaded nonsense like this. The leads can’t sing, the fights are lackluster, and the highly touted aerial sequences are done in slo-mo, so the only danger is that you’ll fall asleep. This would-be “kung fu musical” is a ludicrously awful dud assembled by a coterie of international artists who seem to have collaborated via Google Translate.
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